gamicus
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This is a list of possessable creatures in Silt:

Name Location Abilities
Angler Fish
  • Chapter 1
  • Chapter 3
  • Chapter 4
  • Can bite through ropes/chains.
  • Can eat small fish for an Achievement/Trophy.
  • Can be used to bite the Diver for an Achievement/Trophy.
Small Fish
  • Chapter 1
  • Chapter 2
  • Chapter 4
  • Can move through small openings.
  • Can be eaten by an Angler Fish for an Achievement/Trophy.
  • Can be coated in poison to kill larger animals/carnivorous plants.
Blockhead
  • Chapter 1
  • Can perform a charge attack, destroying weak obstacles.
  • Can headbutt other creatures for an Achievement/Trophy.
  • Can kill the Diver.
Arrowfish
  • Chapter 2
  • Can swim quicker than the Diver, but no other abilities.
  • Can be coated in poison to kill larger animals/carnivorous plants.
Leech
  • Chapter 2
  • Chapter 3
  • Can swim quicker than the Diver, but no other abilities.
  • Can swim through other Leeches unharmed.
  • Can kill the Diver.
Glowing Fish
  • Chapter 3
  • Can illuminate dark areas and can scare Leeches away.
Manta Ray
  • Chapter 3
  • Chapter 4
  • Can perform a short-range teleport, allowing it to move past gates/narrow walls.
Electric Eel
  • Chapter 3
  • Can shoot out small jolts of electricity to power up objects in the environment.
  • Can shock other creatures for an Achievement/Trophy.
  • Can kill the Diver.
Crab
  • Chapter 3
  • Can charge up and jump in direction pressed on the control stick.
  • Can damage/break machine-based hazards with its hard shell.
Jellyfish
  • Chapter 4
  • Can charge up and detonate, destroying nearby weak walls or creatures.
  • Can kill the Diver.
Gloom Flower Bulb
  • Chapter 4
  • Used in puzzles to illuminate parts of the environment.